Ottoneu 101: Plate Appearances by Lineup Spot
If you’ve played ottoneu for any amount of time, you are likely aware of the impact that platoons have on the game. The large rosters are perfect for platooning, and nearly every team in each league will implement it in some form. Most owners are hyper-efficient at this, and could probably tell you which 5 outfielders they plan to use against against right or left handed starting pitching. The goal of platooning, at it’s core, is to boost your points per game production. This typically could lead into a debate of how many roster spots you should devote to platoons, and if you can effectively meet game caps while platooning. This could be debated forever and, if you play ottoneu, you are probably well acclimated to both sides of the debate. However, today I want to take a slightly different approach.
Intuitively, we know that lineup position impacts fantasy production. For example, players who hit at the top of the lineup accrue more plate appearances, and more plate appearances lead to higher volume on counting stats, solely based on where they are slotted in the lineup. With the help of the Fangraphs Split Leaderboards and Baseball Reference seasonal splits, we can take this a little bit further to see the impact.
| Split | GS | PA | PA/GS | PADiff/G | PADiff/600 | Diff |
|---|---|---|---|---|---|---|
| Batting 1st | 4,856 | 22,598 | 4.65 | 0.43 | 600.00 | – |
| Batting 2nd | 4,856 | 22,077 | 4.55 | 0.32 | 586.17 | 13.83 |
| Batting 3rd | 4,856 | 21,530 | 4.43 | 0.21 | 571.64 | 28.36 |
| Batting 4th | 4,856 | 21,039 | 4.33 | 0.11 | 558.61 | 41.39 |
| Batting 5th | 4,856 | 20,569 | 4.24 | 0.01 | 546.13 | 53.87 |
| Batting 6th | 4,856 | 20,054 | 4.13 | (0.09) | 532.45 | 67.55 |
| Batting 7th | 4,856 | 19,485 | 4.01 | (0.21) | 517.35 | 82.65 |
| Batting 8th | 4,856 | 18,923 | 3.90 | (0.33) | 502.42 | 97.58 |
| Batting 9th | 4,856 | 18,305 | 3.77 | (0.45) | 486.02 | 113.98 |
| Total | 43,704 | 184,580 | 4.22 | – | 544.53 | 55.47 |
PADiff/G: Plate Appearance difference per Game Started
PADiff/600: PADiff/G prorated to 600 PAs

