Back in the seventeenth century, French philosopher-mathematician Blaise Pascal contributed to the foundations of calculus, probability theory, physics, the scientific method, and the mullet. He also left a lot of stray papers an stray ideas around after he died, one of which has become known as Pascal’s Wager. His idea, which is the first recorded modern example of game theory, can be paraphrased as follows:
Suppose there are two states, there being a god and there not being one. Also suppose that you have two choices: believe in Him or don’t. You have to choose. There are four possible results.
You believe in God, and he exists: eternity in heaven, worth infinite points.
You believe in God, and he doesn’t exist: you waste time praying. Worth a small, finite number of negative points.
You don’t believe in God, and he doesn’t exist: you get a few extra hours each week to watch football. Worth a small, finite number of positive points.
You don’t believe in God, and he does exist: brimstone.
Having laid all these out, Pascal’s premise is pretty simple: negative infinity is pretty lame, and positive infinity is pretty good, so you may as well choose the side that leans toward the positive side, whether it turns out right or not. Thus, God.
Pascal’s Wager has had its critics over the years, but it still stands as a solid theory for pragmatism – given the choices beyond your control, do what works best – as well as a rousing endorsement for drafting Brandon Beachy in your head-to-head fantasy league this year.
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