Three Low Impact Ways To Nerf Streaming
You might know me as the streaming guy. I certainly endeavor to be known as the streaming guy. And so, it might come as something of a surprise to find me writing a post against streaming. First, let’s back up a step.
What is streaming? In short, it’s the practice of using the waiver wire to extend the size of your bench. Instead of sitting on Fernando Tatis with the last roster spot, we can stream to use Brad Keller versus the Tigers, Shin-Soo Choo leading off versus Mike Leake, and Craig Stammen after Kirby Yates pitched back-to-back days. Make enough of these marginal upgrades over the course of a season, and you should be sitting pretty. It’s also a great way to find a Max Muncy before your rivals – assuming you know to not immediately cut him.
Clearly, this is a strategy for an active owner. Many fantasy players prefer to take a chiller approach to roster management. Scrounging can be tedious. Some would rather draft a team and make only a few changes. To these owners, streaming is the devil – it confers an advantage to their rivals that can only be matched by a larger investment of time.
This post is for these owners. Today, we’re going to discuss how to design good non-streaming leagues.
Obviously, there’s no one-size-fits-all to fantasy baseball. Duh. You can build a league however you’d like. What I’ll present is some helpful advice for 12-team formats. It allows tinkering with rosters without enabling full blown daily shenanigans.
To me, the goal isn’t to completely eliminate streaming, it’s to reduce the value of the strategy such that an owner who doesn’t stream is on equal footing. Streaming is overpowered in default formats. We’re looking to do a little game balancing.
Whether you use shallow active rosters (1C, 3OF, 1 UT, no MI or CI), deep (2C, MI, CI, 5 OF), or some variation thereof, the very first thing I recommend is setting a large bench. Streaming, as I noted in the outset, is a method to take pressure off the bench. By having a lot of players in reserve you accomplish two things. It’s easier to build rosters with redundancies, obviating the need for streaming. The quality of waiver wire players is also lowered, making streaming less effective.
We can also limit streaming directly by setting a moves cap. Rather than a seasonal limit, I recommend a weekly limit. I find five moves is a sweet spot. This allows owners to address injury issues and also tinker with the odd hitter visiting Coors Field or starter with a favorable matchup. Owners who use these spots to stream must be judicious. Make too many early-in-the-week moves, and they could be left without the means to replace an injured player.
Most platforms allow a rolling FAAB. In other words, players can only be added via FAAB. Usually $0 bids are allowed. Rolling FAAB is a good trick for devaluing the rush to the wire when news of an injury or role change (think closers) breaks. There are always some owners who react to news within a minute.
While streaming is still possible with a rolling FAAB, one of two things will happen. If the streaming owner bids on their targets to ensure wins, they’ll eventually run out of money and/or won’t have enough to bid when bigger opportunities arise. If they stick with $0 bids, then anybody can swoop in to steal players. Since they’re constantly making moves, they’ll perpetually have a bad waiver ranking (usually used as a tie breaker).
The easiest way to nerf streaming without making any crazy changes to a league is to implement all three of these adjustments together. With deep benches, weekly moves limits, and rolling FAAB, it becomes harder to scrape value by streaming. Instead, patiently identifying talent becomes the dominant strategy.
You can follow me on twitter @BaseballATeam
Since some of our league-mates work at jobs that don’t allow them to check on baseball items all day, we’ve implemented a one add/drop move a week rule. IL (DL) moves don’t count as your move, and neither do trades. It was a bit of an adjustment for some, but it does make things much fairer.
.
Curious about the bench size comment. Would not a smaller bench prevent streaming also as it discourages holding / hoarding prospects and longshots? Unless the intent of larger benches is to allow for teams to keep some of their streamers so they actually turn into rotating active players at SP, solving for streaming by changing the definition….
No, a smaller bench makes streaming more important and raises the quality of the players on the wire. A deeper bench let’s you roster Niko Goodrum and Brad Keller permanently rather than picking them only for certain matchups.
I agree with this. Roster spots are inherently more valuable as team sizes decrease. Someone who is good and active at playing the waiver wire can essentially turn 1 bench spot into 2 or 3. This can occur regardless of roster size. However, with a deeper pool of regularly available players a ton of value can be extracted from it.
The solutions are well thought through. I would push back on the characterization of anti-streamers as “chiller”, or “non-active” (inferred). I see this all the time: active, engaged owners are assumed to prefer daily adds (streaming).
I’m online all day, and consuming fantasy baseball content for an embarrassingly large portion of that time. Daily moves/streaming HELPS me. But I’m a staunch weekly add/drops advocate.
It’s a matter of rewards. Streaming/daily adds rewards time over skill. The currency of winning is simply the willingness to be online more than your leaguemates. Being the fastest to the wire when there’s an injury, or a callup, or a closer change, doesn’t take any skill, merely work. This is self-evident! Why would we change the measurement of success from baseball & roster management skill, to commitment?
The time vs. skill thing can be addressed by including negative categories. Streaming is tense when you play with pitcher losses or hitter Ks, for example.
This is why we have daily rolling waivers.
Very well said. So many people who think they are good at fantasy (any sport) are actually just the the guys are online the most often. I think on some level they know this, and thus are scared to death about limiting transactions.
That’s another reason I like rolling waivers. I consider streaming to be the highest skill activity commonly associated with fantasy baseball. It’s much harder than drafting, trading, or replacing injured/ineffective players. However, removing the first come, first served aspect of it removes the “easy” part of it.
My other comment is that DFS should have killed daily-add leagues.
There is some real fun in streaming – in trying to find a great pitcher matchup, a platoon advantage, a spare SB created ex nihilo. But isn’t that far better accomplished in DFS, with instant rewards for being right?
DFS lets you play as often as you want, without forcing you to stream every day. DFS gives you daily rewards for daily success, as opposed to a 6-month payoff for any streaming.
Anyone who loves streaming has a better place to do it than traditional roto leagues.
I haven’t played any roto, but I do play a lot of H2H. Streaming is huge in weekly H2H with daily moves.
I joined a long running 10 team H2H dynasty league with two of the streaming safeguards you mentioned: deep rosters in a shallow format and a 5 move a week limit. FAAB existed but were for guys who had been dropped and had to clear waivers.
I still managed to break the league by streaming 3 to 5 pitchers a week, taking a rebuilding team with an uncompetitive pitching staff to the playoffs. I could wreck an opponents pitching strategy on Sunday by picking up a bunch of SP 5 minutes before game time to blow them away on counting stats if I was losing ratios. 5 moves was plenty and I always had open bench spots since I didn’t have any keeper worthy starters
After that season (the commissioner actually tried to change the rules mid season but that’s another story), a new rule was added: bids were only processed on Monday and Friday mornings. I could still stream but I had to plan ahead and keep my FAAB in mind. Certainly more fair and now I have to spend a lot of money on top end pitchers. The last rule you propose is the most important.
My friend plays in a league where every waiver / FA add costs $1 of real life money. The money gets added to the prize pool at the end of the season.
My friend plays in this league. I do not.
Having a seasonal cap on transactions does wonders for weeding out the waiver wire grinders and making your league a true test of skill. I would never get involved in a league without strict limits.
This is a huge issue in weekly H2H points leagues. In these leagues, two start pitchers rule supreme.
The only thing we can do to combat streaming of two-start guys is to manually enforce a 6-start-per week limit. In any rational points scoring system, two starts from a meh pitcher will always average more than 1 start from ~75-90% of other pitchers. Your outlined suggestions help but don’t quite get the job done in these leagues:
+In these leagues, you’re ALWAYS better off using at least 1 of your 3 weekly adds to ensure you have double starts maxed out, because the advantage is still worth it. Restricting moves to less than 2-3 per week is incredibly restrictive.
+Larger benches do nothing in these leagues, because then “streaming” is just replaced by folks who start as many 2 start guys as possible from their bench (which is the reason people stream in the first place).
A H2H weekly innings cap would completely fix this issue for Yahoo, but they refuse to implement despite the fact that the idea has been highly voted on in their forums.
https://yahoo.uservoice.com/forums/206146-fantasy-baseball/suggestions/33233896-there-needs-to-be-a-maximum-ip-limit-in-h2h-catego
But I too am a streamer!
I used to play in a league that was daily lineups but faab only ran 2x/week on Sunday and Thursday. This led to streaming being a big tradeoff that was mostly reserved for the playoffs
I play in a league in which you are totally committed to the players on your roster. You can only cut them by taking a player of waivers (cut by another team) or you have someone on your bench who was activated, either by coming off the DL or called up from the minors. People also can’t sit on your bench and cycle in and out of your lineup. Either you have to activate them to your lineup, cutting someone else, or you lose the player. If someone gets hurt or sent down you can move them to your bench, but this is its only function. But this is the only way, outside of weekly waivers, to cut people. People literally trade FOR open roster spots, which are often quite valuable.
I like this style a lot. You can’t just take random gambles. You’re stuck with people. If you make a move, you better be right.