Blasts: A Subset of Barrels

I’ve heard (read) a lot of hullabaloo about “not all barrels are equal.” Hullabaloo or not, it’s true; although barrels capture exit velocity (EV) and launch angle (LA) combinations that produce optimal wOBAcon (weighted on-base average on contact) results, the Statcast metric is defined broadly enough to include absolute blasts alongside somewhat-pedestrian hard hits within the same grouping.

The algorithm used to classify barrels is not publicly available (edit: an anonymous tipster alerted me that it, indeed, is available! I think I reverse-engineered it correctly just by sight…), but one can reverse-engineer it easily enough. Here’s a plot of all barrels since the start of the 2017 season.

Given the scatterplot, the formula is most likely as follows:

if EV < 97.5 mph, then barrel = no
if LA > 25.5° and LA < 30.5°, then barrel = yes
if LA < 25.5° and (25.5 – LA) < (EV – 97.5), then barrel = yes
if LA > 30.5° and ((LA – 30.5) * 2) < ((EV – 97.5) * 3), then barrel = yes
if EV > 97.5 mph but none of these apply, then barrel = no

“Not all barrels are equal” takes on its meaning once you convert the above scatterplot to a heatmap. I set the low end of the color legend artificially high to show the contrast between barrels that are relatively productive versus those that are massively productive:

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